		* EDITING *
Write:
	number:"picLayer"		Stored as number
	string:"fileName"		stored as string
	Bool:	"screenRelative"	true = screen-relative
	string:"xScreen_vs"	stored as string
	string:"yScreen_vs"	stored as string
	string:"opacity_vs"	stored as string
	string:"rotation_vs"	stored as string
	string:"scale_vs"		stored as string
	number:"blur"		sotred as humber
	string:"delay_vs"		stored as string
	number:"blend"		stored as number

read:	(editing)
	number:"picLayer"		set numberStepper
	string:"fileName"		fed to textField
	Bool:	"screenRelative"	Fed as number to radio button
	string:"xScreen_vs"	fed to textField as string
	string:"yScreen_vs"	fed to textField as string
	string:"opacity_vs"	fed to textField as string
	string:"rotation_vs"	fed to textField as string
	string:"scale_vs"		fed to textField as string
	number:"blur"		set numberStepper
	string:"delay_vs"		fed to textField as string
	number:"blend"		set numberStepper



		* VIEWING *

read:	(editor preview - single line)
	number:"picLayer"		Shown
	string:"fileName"		Shown
	Bool:	"screenRelative"	---
	string:"xScreen_vs"	---
	string:"yScreen_vs"	---
	string:"opacity_vs"	---
	string:"rotation_vs"	---
	string:"scale_vs"		---
	number:"blur"		---
	string:"delay_vs"		---
	number:"blend"		---

read:	(tool tip)
---	(display picture?)



		* GAMEPLAY *

read:	(game engine - Execution)
The ZigoEngine is utilized to perform actions on its own.
	number:"picLayer"		Sets the "_depth" of the image's movieClip
					Helps sets target reference to movieClip
	string:"fileName"		loads this picture into movieClip (if different)
	Bool:	"screenRelative"	affects targeting
					pictures stored in 2 places.
					Sets target reference to movieClip, fed to Zigo
					Reference & coorinates fed to Zigo
	string:"xScreen_vs"	parsed into a number, fed to Zigo
	string:"yScreen_vs"	parsed into a number, fed to Zigo
	string:"opacity_vs"	parsed into a number, fed to Zigo
	string:"rotation_vs"	parsed into a number, fed to Zigo
	string:"scale_vs"		parsed into a number, fed to Zigo
	number:"blur"		Sets target blur value, fed to Zigo
	string:"delay_vs"		parsed into a number, fed to Zigo
	number:"blend"		Immediately sets blend mode